All published quests

Page 2 of 6 — 211 adventures total. Back to newest · Quest board

  1. Seeds of the Siege — Horror, Mystery, Seasonal

    Flowers bloom in the exact shape of old siege engines along the former battlements—catapults, towers, rams. They release pollen that makes veterans relive a war the town forgot. Burn carefully, counse…

  2. The Painted River — Mystery, Adventure, Social

    Dye from upstream mills turned the river a different color each day—beautiful until fish began matching the hue and becoming intangible. Fishermen starve; painters celebrate. Stop the alchemical spill…

  3. Lambs Among Wolves — Combat, Horror, Exploration

    Spring lambs in the high pastures wear wolves' shadows; shepherds swear the predators have become literal shadows seeking new hosts. Hunt the boundary between beast and silhouette, protect the flock,…

  4. The Glass Rain — Adventure, Arcane, Survival

    Warm rain falls as harmless glass beads that stack themselves into fragile architecture overnight—bridges, spires, arches—that shatter at noon. Salvage valuables, evacuate streets before the collapse,…

  5. Taxes for the Thunder God — Comedy, Social, Mystery

    A small shrine demands back taxes in the form of noise—citizens must shout oaths or pay coin that turns to ash. Merchants are hoarse; monks are furious. Audit the shrine's books, discover which spirit…

  6. The Hollow Horn — Horror, Exploration, Mystery

    A hunting horn sounds only when no one is blowing it—always three notes before something vanishes: a boot, a dog, a childhood memory shared in tavern. Track the sound through misty hills, face the hol…

  7. Paper Boats, Real Storms — Comedy, Adventure, Arcane

    Children's paper boats in the canal became full-sized vessels at midnight, crewed by folded figures. They demand passage to the sea. Escort the impossible fleet through locks and tariffs, fend off ske…

  8. The Swarm's Favor — Adventure, Arcane, Exploration

    Bees have chosen a new queen—a halfling child who cannot stop speaking in buzzing harmony. Honey tastes like memories; wax seals thoughts inside letters. Protect the child from those who would exploit…

  9. Green Flame in the Well — Mystery, Arcane, Social

    The town well burns with cold green flame that does not boil the water but does reveal anyone who lies while near it. Thieves confess; marriages implode; the guard loves it until criminals stop talkin…

  10. The River's Proposal — Social, Mystery, Seasonal

    The river rose just enough to deposit a marriage contract on the mayor's steps, written in silt, between the town and the water. Signatories are flooding in—literally—if terms aren't met by full moon.…

  11. Moss on the Sword — Mystery, Horror, Social

    Veterans' memorial blades sprout soft moss overnight; anyone who draws a decorated weapon finds it heavy with guilt and memories not their own. Cleanse the metal, interview the moss—if you can—before…

  12. The Clockwork Cuckoo — Adventure, Puzzle, Comedy

    A giant mechanical cuckoo has appeared in the clock tower, laying brass eggs that hatch into tiny gears that rebuild random objects into birds. Cute until bridges become roosts. Dismantle the nest wit…

  13. Pollen and Politics — Comedy, Social, Arcane

    Yellow pollen drifts through open windows and makes everyone agree with the last speaker—briefly turning debates into unanimous disasters. Find the altered flowers, trace the cultivation to a lobbyist…

  14. The Wet Grave — Horror, Mystery, Exploration

    A cemetery flooded by spring runoff reveals coffins chained together in a circle. The dead inside are not the people on the headstones. Rebury or investigate the swap, face whatever chained them, and…

  15. Borrowed Thunder — Arcane, Adventure, Mystery

    Lightning has been falling silently—no thunder for miles—until stored in glass jars sold as souvenirs. The jars are selling out; storms are weakening; farmers panic. Recover the stolen noise, return t…

  16. The Kite War — Combat, Social, Comedy

    Rival districts fly kites shaped like beasts; when two shadows cross on the ground, brawls erupt beneath them. The city guard is overwhelmed. Cut the strings that carry a curse, broker a truce between…

  17. Worms in the Inkwell — Mystery, Horror, Arcane

    Every scribe in the scriptorium woke to find pale worms threading through their ink, turning contracts into edible poetry. Signatures crawl off the page. Replace contaminated supplies, follow the worm…

  18. The Root Council — Social, Exploration, Adventure

    Tree roots have broken into the council chamber and taken seats—literally—pushing chairs aside and tapping the floor in deliberate rhythm. The mayor wants them burned; druids want hearings. Translate…

  19. Hail the Size of Stories — Social, Mystery, Adventure

    Hailstones fall bearing tiny etched scenes from local gossip—true moments frozen in ice. As they melt, the stories become spoken aloud in the voices of those involved. Shelter the embarrassed, track t…

  20. The Festival of Unfinished Business — Comedy, Social, Arcane

    A spring fair arrives a week early, complete with music and food—but every stall sells only half of something: half a pie, half a mask, half a love potion. Visitors leave with tasks they meant to do y…

  21. Briar Letters — Mystery, Combat, Seasonal

    Rose canes along the city wall have begun growing through stone, spelling out messages to named citizens. The thorns draw blood that steams. Prune the briars without angering the spirit tied to old si…

  22. The Puddle That Remembered — Mystery, Arcane, Horror

    A single puddle in the market reflects not the sky but scenes from yesterday—then last week—then a battle no one here fought. Children play in it until they start quoting orders from dead generals. Co…

  23. Shepherd of the False Dawn — Horror, Exploration, Mystery

    For three mornings, dawn has arrived twice—first pale and wrong, then true. Sheep that graze during the false dawn speak in riddles; wolves have stopped hunting entirely. Escort a nervous shepherd to…

  24. The Ledger of Spring Thaws — Comedy, Mystery, Adventure

    The tax office reports that several rivers have been listed as taxable property after a bureaucratic error—and the rivers are "paying" in washed-up relics that belong to no known era. Recover the drow…

  25. Eggs in the Belfry — Mystery, Adventure, Seasonal

    The temple bells have gone silent because something large and warm is nesting in the belfry—eggs that chime softly when the wind blows. The clergy want them moved before services; the flock of strange…

  26. The Mud Oracle's Prophecy — Mystery, Social, Arcane

    Heavy rains turned the town square into a morass where footprints linger for days—and a mud-smeared figure appeared claiming to read the future in every bootprint. Their prophecies are unsettlingly ac…

  27. Rain of Silver Needles — Arcane, Mystery, Horror

    A spring storm leaves the streets glittering—not with water, but with hair-thin metal needles that hum when they touch. Locals collect them as charms until the humming synchronizes into a single tone…

  28. The Cartographer's Prank — Comedy, Mystery, Adventure

    On April first, every map in the guildhall has been redrawn so that north points somewhere new each hour. Expeditions are canceling, merchants are lost, and the prankster left only a single genuine co…

  29. Spring's First Dawn — Seasonal, Adventure, Social

    On the last morning of March, an unusually brilliant sunrise paints the sky with colors no one has names for—then freezes, the sun hanging motionless just above the horizon. Time continues to pass, bu…

  30. Whispers Beneath the Greenhouse — Mystery, Horror

    The city's grand greenhouse is bursting with early blooms, months ahead of schedule, thanks to a new network of arcane heating pipes. Lately, gardeners have reported hearing voices from beneath the fl…

  31. The Blooming Battlefield — Combat, Seasonal

    Wildflowers have erupted in impossible profusion over an old battlefield, growing in intricate patterns around rusting armor and broken weapons. Spirits of the fallen now rise from the blossoms each d…

  32. The Pilgrim's Waystone — Exploration, Social

    An ancient waystone that guides spring pilgrims along safe routes has cracked, causing paths to shift and illusions to mislead travelers into danger. Pilgrims are going missing in the hills as the roa…

  33. The Hundred Chickens Heist — Comedy, Heist

    Every coop in three neighboring villages is suddenly empty, with only a trail of feathers leading into the woods. Rumors blame everything from foxfolk to hungry druids, but the truth is far stranger:…

  34. The Stolen Springwind — Adventure, Arcane

    The gentle breezes that normally carry warmth and pollen into the valley have vanished, leaving the air still and cold. A reclusive storm witch is rumored to have bottled the springwind to sell its po…

  35. The Sower's Shadow — Horror, Mystery

    Wherever a certain farmer walks, their shadow lags behind, sowing invisible seeds that grow into twisted, grasping plants by moonlight. The farmer swears they are innocent, but fields around them with…

  36. The Runic Rainstorm — Arcane, Puzzle

    A dark cloud has settled over the region, raining droplets etched with glowing runes that briefly burn into whatever they touch. The symbols rearrange themselves into prophetic phrases that predict sm…

  37. Market of Second Chances — Social, Adventure

    For one day only, a mysterious traveling market appears at the edge of town, selling only items that were lost, broken, or regretted. Each stall offers a chance to undo a past mistake, at a price that…

  38. The Orchard of Echoes — Mystery, Horror

    An old orchard has begun to bloom out of season, its branches heavy with ghostly, translucent fruit. Anyone who eats the fruit is forced to relive someone else's memory in vivid detail—and some never…

  39. The River That Forgot — Mystery, Arcane, Exploration

    A once-reliable river has suddenly changed course, carving new channels through farmland and leaving old docks high and dry. Local legends say the river spirit has 'forgotten' its path after something…

  40. Equinox of Two Courts — Seasonal, Social, Arcane

    On the day of the spring equinox, the courts of the Summer Queen and Winter King meet at a neutral glade to renew their ancient pact. This year, both sides have requested mortal mediators after accusa…